<<PREV · [1] · NEXT>>

[166971] Artist: terujoan | Title: I am what I am, what you say won't make me whole.... | Time: 25m 24s
Pic #90490

[View Animation]
terujoan Tuesday, January 17th 2012, 8:08 PM

[166939] Artist: terujoan | Title: D: | Time: 46m 41s
Pic #90458

[View Animation]
terujoan Monday, January 9th 2012, 10:35 PM

[166722] Artist: terujoan | Title: Lost | Time: 5m 45s
Pic #90241

[View Animation]
terujoan Friday, November 11th 2011, 9:48 PM

[166666] Artist: terujoan | Title: Life is hard | Time: 29m 42s
Pic #90185

[View Animation]
terujoan Friday, October 28th 2011, 4:26 PM
Gotta love reading week! :> Really gotta draw more...

[166154] Artist: terujoan | Title: Falling | Time: 34m 32s
Pic #89673

[View Animation]

terujoan Tuesday, August 23rd 2011, 11:27 AM
*sigh* At Narita, going back to England tomorrow... smiley
Happily staring uni soon though! smiley
Hmm, drawing on a laptop doesn't really work sooo, recover away! Missed drawing here but I probably won't have time soon, getting ready for uni...:/ Ah well.

Seijimon Tuesday, August 23rd 2011, 10:51 PM
did u go to ghibli museum? :p u seem like someone who would :p

[166212] Artist: terujoan | Title: S'plosion | Time: 2h 5m
Pic #89731

[View Animation]

terujoan Wednesday, August 3rd 2011, 12:35 AM
Neurrrff...Feel like I'm spamming a bit with all of these pictures but...hey. If anyone's getting sick of them I can delete some!
Quickie request from my favourite cuz!

jessoso Wednesday, August 3rd 2011, 1:59 AM
nah you're ok this place is pretty dead anyway, it's good to see someone making it active

terujoan Wednesday, August 3rd 2011, 2:02 AM
lol Yay! Not shunned! :3
Aww, I remember when you'd get stuff bumped off the first page in like five seconds a few years ago. Good times, good times...

nas1234567890 Wednesday, August 3rd 2011, 3:02 AM
why do people think anyone cares about them posting a lot lol
chill man make as much arts as you want
there is never enough arts

[166209] Artist: terujoan | Title: Gurr | Time: 1h 11m
Pic #89728

[View Animation]
terujoan Monday, August 1st 2011, 10:31 PM

FP Monday, August 1st 2011, 11:34 PM
The anatomy here is a little wonky. :T

But I like the expressiveness!

terujoan Tuesday, August 2nd 2011, 12:13 AM
Yeah, I was having trouble with the angle. If anyone would mind doing a redline or something, it would be great!

jessoso Tuesday, August 2nd 2011, 11:21 AM
well the least you could have done is critique the picture instead of calling it "wonky" and leaving with a half assed compliment.

i think the main issue is the angle of the face and the facial features don't match up. the angle of the mouth is facing a little to the left, and it seems like the head is viewing front on. her face isn't very symmetrical either, it looks like the left part of her face (well, our left) is facing more to the left than her right side of the face, but her nose and eyes are facing head on. i think this is pretty good though? just a little mistakes in the face that are pretty hard to catch anyway. you shaded this nicely, it's really light but obvious, and you managed to show expression in her brow without making her look any older (which i think is kind of hard). i hope these tips help you. i'm not really one for redlines, since everyone draws differently and no one can give an accurate redline, so i hope i've explained myself. here are some frontal views of the face if you want to work on lining everything up in the same direction:

http://www.tumblr.com/photo/1280/8324739446/2/tumblr_lp8blc149f1r0ikk4 (ok this one is really a foot reference but her head is almost in the same angle i think you're trying to capture in this picture)

(Edited on August 2, 2011, 11:26 am)

jillian Tuesday, August 2nd 2011, 11:57 AM
something to add onto jessica's post: it helps if you regularly flip your canvas horizontally! mistakes become obvious before its too late to fix them, and sometimes its easier to draw certain things on one side of the canvas (for instance, its easier for me to draw a smooth line when Im going from left to right, so I never really have to go right to left if Im able to flip the canvas)

Gyarados Tuesday, August 2nd 2011, 1:11 PM
if i'm not wrong you were trying to do something like this, right?

FP Tuesday, August 2nd 2011, 6:23 PM
Sorry I kinda just left that comment hanging. I was going to redline, but I had to go out, and I came back significantly later than I expected.

Anyway, it's always good to look at references, and the ones jess posted are good, but from the way you made her shoulders and neck, it kind of looks like it's supposed to be a bit of a view from above maybe? Or she's leaning in a little?
I made a redline so you could see what I'm trying to get at: http://img15.imageshack.us/img15/9864/vlvfa5ft.png

If you don't wanna go searching around the internet for specific references, a good source is Posemaniacs. (In this case, http://www.posemaniacs.com/category/type/face) It's obviously limited, since it's free, and you can't really record every possible movement of everything from every angle, but it's still pretty useful, and you can rotate the figures, so you don't have to go through a million pictures to get the thing you want.

nas1234567890 Tuesday, August 2nd 2011, 9:18 PM
i don't know if i'm allowed to critique stuff yet since i'm not done with tryouts but when doing portraits or anything dealing with a person and you're unsure of if it's working out, try actually doing the pose yourself. if it feels uncomfortable/unnatural that's probably how it looks in the picture. it'll also help you with lining things up and proportioning things correctly since you'll have the angle (maybe if you're not an angry african american woman with a fro you wouldn't have the exact same facial features but you can try to alter features to make them look like what you want, just be careful when doing so so you don't end up with a messed up looking face)
ALWAYS ask someone about your work periodically before you're done with it too, and try asking multiple people too. it really helps you see mistakes before it's too late to change them, and greatly improves the final result

terujoan Tuesday, August 2nd 2011, 9:38 PM
Wow! Well thanks for all the crits guys. smiley They're all really helpful. Seriously though, this was just a quick pic to relieve boredom so I'm not really stressed about it! I really feel like I've wasted your time but thanks so much! smiley
Thanks very much for all the refs and links to helpful sites!
I always find it really difficult to draw faces looking downwards slightly so all of your advice is really helpful! Thanks again!

Fungasm Tuesday, August 2nd 2011, 10:19 PM
It helps if instead of focusing on where to place facial details like the nose, eyes, and mouth, you instead focus on the shape of the forehead, cheeks, and chin. It's all about properly connecting the shapes, so you don't get that "floating eye" effect that anime and flash cartoons tend to have. It also helps to think of your characters as 3D models.

Here's an example. It's not the best example, but the wireframe I drew over the face helps. http://img225.imageshack.us/img225/8761/lightandconstruction.png

Note how each shape, the circle head, the 'bean' shaped cheek, etc. are all separate shapes, but form into each other, as shown with the red lines. To make one bigger complex shape, the whole head. This also helps a lot with shading, as you can pinpoint a certain part and see how the shading would fall onto the separate shapes.

Ailaik Wednesday, August 3rd 2011, 10:10 AM
wow @ fungasm.. never looked at it that way, very helpful
*clicks invisible like-button*

[166201] Artist: terujoan | Title: Feeling Blue | Time: 3h 2m
Pic #89720

[View Animation]
terujoan Monday, August 1st 2011, 1:46 PM

fgsfdsdasdfffffff Monday, August 1st 2011, 5:49 PM

terujoan Monday, August 1st 2011, 5:53 PM
My friend

~MagicalPyroDragon~ Monday, August 1st 2011, 8:37 PM
nice to see some realism paintings here C: I love the hair.

terujoan Monday, August 1st 2011, 10:57 PM
Thanks! <3 Yeah, people don't seem to do it very much anymore. I remember when people drew realism here a lot.

nas1234567890 Tuesday, August 2nd 2011, 6:29 AM
realism is boring usually this is why i am so tired of doing tryouts

terujoan Tuesday, August 2nd 2011, 9:40 PM
Aww, sad you feel like that! I think realism is fun personally. You know you don't have to do realism on your tryout if you aren't comfortable with it! D:

nas1234567890 Wednesday, August 3rd 2011, 1:02 AM
yeah but try outs are like just show that you can draw
doing fun styled stuff is really a gamble because it depends on what the community likes and how they interpret your fun styled stuff in a try out

nas1234567890 Wednesday, August 3rd 2011, 1:04 AM
i mean if it's like a really cool concept then realism is fun but i don't have that much creativity/time for try outs

nas1234567890 Wednesday, August 3rd 2011, 1:05 AM
not saying i'm lazy on try outs i spend forever on them

terujoan Wednesday, August 3rd 2011, 2:07 AM
Well I think showing off your style is actually pretty important! And actually I'd say even in realism, you show your style too. Oekaki isn't that popular with realism stuff and is more about kooky style stuff so show your style with pride I'd say. But I dunno, ask some other members what they think!

sweet Wednesday, August 3rd 2011, 2:26 AM
i lovve different styles, it's my favorite part about drawing (:
i really like this!

nas1234567890 Wednesday, August 3rd 2011, 3:24 AM
well i don't really have a style that i constantly stick to, i do like a really wide variety of things. being an art student i know it's better to be open minded and try different things every time.

terujoan Wednesday, August 3rd 2011, 2:30 PM
Thanks sweet!
Well as you can see, I have lots of different styles too! I agree, that's a good policy to keep! ;)

[166164] Artist: terujoan | Title: Tryout # 3 | Time: 8h 7m
Pic #89683

[View Animation]

terujoan Wednesday, July 27th 2011, 9:43 PM
Based on the movie Laputa, but kind of different in ways... smiley Again, crits really appreciated! Sooo...yeah... smiley

Sanguis Wednesday, July 27th 2011, 9:54 PM
Ooh I like that film!

The Picture looks nice, I like the Pose. Good look getting in c:

sweet Thursday, July 28th 2011, 5:06 AM
My biggest crit that this is all very.. flat. the angle is not very interesting. For such a piece like this perspective can really be used to your advantage! Imagine yourself inside the image and doing crazy 360's around her, which angle do you think would be most capturing? Which one would really make us feel that we were "falling with her?" Which is the most impacting to the viewer?

Here are some images off deviantART that I think have interesting angles and perspectives.


Secondly, the clouds. They really throw me off when compared to the girl. The clouds are pointed SW(in relative the the canvas), while the girl, just south. The clouds would've looked fine if they were like a sideways ), but yeah. :P The sky is also lacking color. The sky is like a gradient.

I've never watched the movie, but the island there is confusing. What is it? What purpose does it have. Did she fall from there? It all seems really random. It's also a bit distracting.

Since she is falling, the lower part of her dress should be hugging her legs much more. Also, if you've ever been on a roller coaster with a huge drop, you'd know to never wear a necklace while you are. xD They smack you in the face, while at it try to come off. Right now, for actually falling, the necklace isn't really doing it's part. It kinda looks to be gently falling like a leaf.

The pose is nice, but it really looks like someone pushed her from behind and now she's falling. But that's from a force from behind(inb4jokes). Annd seeing as she is falling, she should have a strong upwards force on her. Know how skydivers fall? Their bodies are really spread out. Her pose should kind of resemble that. You kind of already accomplished this, but the legs are too close and the arms are really awkwardly placed, as if someone was holding them up. Unless she was panicking ofcourse, lol. And I can tell she isn't.

KESS Thursday, July 28th 2011, 9:33 AM
I love the freshness of this.... I vote in.

terujoan Thursday, July 28th 2011, 7:15 PM
Thanks for the crits! lol at the necklace! xD It's so true! I used to live above a theme park and the number of times I just stood underneath the rollercoasters and watched as people's flipflops, glasses, *necklaces* and money clattered to the ground, I can't recall! xD If you haven't watched Laputa it would be reaaallyyy hard to understand the island. She's fallen from an airship and the island is just...the floaty island...yeah I guess it's just random! xD I just realized how random Laputa is...xD; Completely agree with all the crits. Especially the sky, I wasn't really happy about that. I'm trying to work on doing better backgrounds at the moment. Thanks again sweet for all the crits. They've been really helpful! :D

turtle. Saturday, July 30th 2011, 11:26 PM
Totally IN. :D

terujoan Saturday, July 30th 2011, 11:53 PM
Yay! So...I guess I'm in! :D

[166145] Artist: terujoan | Title: Tryout # 2 | Time: 5h 53m
Pic #89664

[View Animation]
terujoan Monday, July 25th 2011, 10:59 PM
A broken home, a broken child...she swings, all alone.

Uhh, yeah...Crits really appreciated! :D I'm a lot happier with this tryout compared to my first one but I'll let you guys judge for yourselves.

peon Monday, July 25th 2011, 11:22 PM
this is really pretty!
but i cannot crit or vote because i just joined haha
good luck though!!

sweet Monday, July 25th 2011, 11:56 PM
im gonna say third. im really confused about the light source and i really think you should bump up your shading, it's really light and not very noticeable :/

seeing as this is a "sad" picture, I really think you could have used unsaturated colors to bring that feeling. Not saying your colors are too saturated, but typically when your trying for a "optimistic" pictures, you would use brighter colors, while "sad" pictures, dull, and unsatured. Yours are kinda in between.

Since it is night, the colors should be much darker. Right now it would look like it's in the day if it weren't for the night sky. Your background looks rushed as well, and doesn't really look like the enviroment to have a swingset in the middle of nowhere?

anyway heres a quick picture to sum everything up:
Please excuse the sloppiness, haha.

terujoan Tuesday, July 26th 2011, 12:05 AM
Yeah, I get what you mean. I guess I was kind of going for a bright moonlit night with the light coming from above rather than from the side but maybe you can't do that? I don't know what a swingset is but she's on a swing tied to a tree...in my imagination! xD Thanks for the crits! :3

lamb Tuesday, July 26th 2011, 12:16 AM

Takio Lamary Tuesday, July 26th 2011, 7:50 AM

[166136] Artist: terujoan | Title: Tryout # 1 | Time: 6h 17m
Pic #89655

[View Animation]

terujoan Saturday, July 23rd 2011, 11:17 PM
Alice going down the rabbit hole.
Trying out again after a few months. Crits and redlines very appreciated! Is it worth doing a second tryout? Or should I practice longer?

jillian Saturday, July 23rd 2011, 11:38 PM
for a tryout, the background is really lacking, you could have added some rocks, some cracks, some vines, some moss, something to break up the monotony of the dirt, when your style is based on simplicity of line, (as yours appears to be, there arent a lot of lines in general) its good to add more details to keep everything from getting flat. I like that you attempted to add subtle details to her face (the nose is very good, Im glad its not just a dot or something) although I feel like her eyebrow stands out too much, maybe if you had drawn the hairs in, as opposed to a solid black line. In general your anatomy is intermediate standards, but watch your coloring, its, again, looking a little flat and boring and also getting pixelated around the edges of your lines and going out of them in some areas (which can be a stylistic choice, but here just looks a little messy)

I like your lines, I think they would be a lot better if you added more of them. it would have been great to see you add detail, or stitching to her dress. to continue the lines indicating the strands of her hair up her head further, adding eyelashes, adding background details, fingernails, the amount of lines on her face works well though.

Something I see a lot that makes things look...static? fake? Is when all the lines end at about the same length. The strands of her hair do this, if some had gone up further than others it would have made her hair look that much better. When you add folds to clothes, make sure the lines are of different lengths, when every line stops at the same length, it looks like, well, it kind of looks like (on her hair here for instance) she has a mass of solid hair that ends in strands? I hope Im explaining that well.

Definitely do a second.

imbreum Sunday, July 24th 2011, 5:39 AM

terujoan Sunday, July 24th 2011, 3:51 PM
Thanks for the crits jillian, they're really helpful. Yeah, I kind of copped out on the background and shading. I was planning on adding more stuff like ivy on the walls and a dropped gold watch but I just wanted to get it finished in the end. I'm finding it quite hard to shade in oekaki actually. I know how you shade with coloured pencils and use purples and stuff to lay over the base colour and blend but I don't really get how to do this with oekaki. So if anyone could explain that, it would be great! Thanks for the help and encouragement! :D Urm, lol imbreum, is that you? Or a ref for me? xD

Lynn Monday, July 25th 2011, 2:21 AM
both i think

mewstara Monday, July 25th 2011, 6:33 AM
This is pretty nice..though the shading looks very meh to me. The use of just darker shades of your base color really tones it down making this not as interesting as it could be.

Try looking into color theory. I would think this would be a frightening scene. So a use of dynamic colors could really make this stand out more. Or since it is a dark area (Or so it looks...?) you could use blues and purples to show where she is. Or use warm colors to show that she is in the daylight. Its very hard to actually tell what this scene is.

terujoan Monday, July 25th 2011, 11:10 PM
Thanks. Yeah I'm not really happy with the shading. She's supposed to be going down a rabbit hole so it should really be darker.

[164839] Artist: terujoan | Title: Tryout # 2 | Time: 3h 36m
Pic #88358

[View Animation]

terujoan Monday, April 11th 2011, 4:09 PM
Urm, yeah 2nd tryout!
It's rubbish, I know... I kind of suck at drawing on the computer now...xD

FP Monday, April 11th 2011, 3:16 PM
I wanna say third?

You have an okay grip on anatomy, but you could bump up your shading to more intense values, and also your characters don't really seem to be inside of a space. Your tryouts are good, but I'd personally like to see one with more of an environment (and the full body, please) rather than just a gradient colour field.

Also, if you want to make this public, I could redline.

ghost Monday, April 11th 2011, 3:20 PM
the torso looks too short when you compare it to the arm length. the knee looks kinda wonky too
idk... third? something with some effort in the background

terujoan Monday, April 11th 2011, 4:15 PM
Yup, totally agree with those comments! Urm, yeah lacking imagination at the moment so just blob some green stuff there...xD

emi Monday, April 11th 2011, 5:53 PM
the shading style you use is very weak and undefined, don't be afraid of stronger shadows to add definition. i do like how you shaded the hair here though. but i think a couple of months practice would be good for you, good luck.

issi_007 Monday, April 11th 2011, 9:48 PM
When choosing background colours, I recommend using colours that don't overpower the foreground (in this case, the person).

That's a great website for finding colours that work well together. The colours here are all very vibrant and aren't so pleasing to the eye. If you are going for contrast, make sure you know what you're doing. I would also recommend you not to tell us you don't like what you've drawn. That gives us the wrong impression of you and your art, that you don't have confidence enough to say THIS IS MY ART NOW PLEASE LOVE IT. New oekaki = fresh new start! Never forget that c:

There are probably a million websites out there that have a lot of pre-made pallettes. I advise you to plan your colours before you start colouring, and make sure everything looks good and harmonic (depending on what your intent is, of course).

Also, don't shade with black and don't highlight with white. You won't find black and white in nature, only in space. Add blues and purples to darken the colour, and yellows and oranges to lighten it. It gives pictures a lot more depth and makes them more interesting as well. Black and white shading often results in a flat image, which is something I hope you're not going for.

I also want to see a proper background from you. Right now it seems you rushed through the background just to get it finished. A real background where the character interacts with the background is a lot more interesting than a plain coloured background.

Good luck.

terujoan Tuesday, April 12th 2011, 8:19 AM
Thanks for the crits! They're really helpful.
Urm, so should I do a third tryout?

[164836] Artist: terujoan | Title: Tryout 1 | Time: 1h 32m
Pic #88355

[View Animation]

terujoan Sunday, April 10th 2011, 10:04 PM

Urm, well I used to be a member a LONG time ago. Sooo, I'm trying out again! :D Any crits appreciated. This is my OC Moana, a doggie sea ghost! smiley

(Edited on April 10, 2011, 10:10 pm)

Tydreih Monday, April 11th 2011, 8:32 AM
This is nice! ^^ I really like the chest/neck area and her expression. The subtle shading is also nice.

If I may offer one crit, I think her back paws bend at an odd angle that doesn't seem anatomically correct. You could try looking at some refs such as these to get the right idea:


Good luck with your next tryout! ^^

issi_007 Monday, April 11th 2011, 9:14 PM
I'm sorry, Tydreih, but since you're not accepted yet, you can't crit.

Anyhow, I like how you were able to bring out an emotion from this picture. However, your canine anatomy needs a bit of work, especially the legs. Drawing from real life helps a lot, and so does drawing from references.

Your lineart is clean, which is a great plus. What needs a bit more cleaning up is your shading. Wolves have a lot of fur, which is very hard to shade. In order to get out that fur texture, draw from refs and see how fur really looks, both up close and far away. Dramatic shading will also add a lot of definition to the canine's body shape.

As for the background, we'd like to see you do more than just have a black shady background with an ominous head floating in the air. Even if it is night, even if it's dark outside, your eyes will adjust to the darkness and tell valleys away from trees and rocks from bushes, so painting the background black with white haze at the bottom isn't something I'd recommend.

And another thing: when shading, avoid shading with black and white and grey, or simply lightening or darkening the colour with white and black. Use cool colours such as blues and purples for shading, and warm colours such as oranges and yellows for highlighting. Using colours such as these for shading works great for day time lighting. As for night time, use perhaps blues and purples (maybe even green) for highlights and warm colours (red, yellow, orange, brown) for shading.

Warm light sources create cool shadows, cool light sources create warm shadows. You'll rarely find pure white light that gives off black shades (and even if your light source does, avoid using this, as it can easily make pictures look flat).

(Edited on April 11, 2011, 9:34 pm)

<<PREV · [1] · NEXT>>

A part of: *Suta-Raito* All Anime!
We love our host and all of the oekaki members! ^^
PPT Topsites

All profits made from google ads go straight to the server bill to help keep this place alive! =]
Wacintaki 1.4.3 by Waccoon / Based on OekakiPoteto v5.x by RanmaGuy and Marcello
PaintBBS and Shi-Painter by Shi-Cyan / NoteBBS by WonderCatStudio
Load Time: 0.0275 secs